Shi Johnson-Bey, Ph.D.

Hi, I'm Shi (pronounced "shy"), a computational media researcher and game developer passionate about the intersection of social simulation and emergent storytelling.

My work focuses on building tools that empower designers to craft narratives shaped by the living, breathing relationships between characters. My past experience spans VR, neurogaming, robotics, web applications, social simulation, and procedural narrative systems.

I earned my Ph.D. in Computational Media from the University of California Santa Cruz, my M.S. in Biomedical Engineering from Carnegie Mellon University, and my Bachelor's from the University of Delaware, double-majoring in Computer Science and Neuroscience. Most recently, I worked as a Senior Data Scientist on the AI R&D Team at Take-Two Interactive.

Projects

You can view all my active and past projects on the Projects page of my website. I try to give a decent description of each project along with links for people interested in the code and any playable demos!

screenshot of Calypso sample game.

Graphic Design

Aside from coding, I enjoy creating logos and stickers because I think that they make people feel special and like they are a part of something. Some of my work is available on RedBubble, but most of the pieces are not actively for sale.

stickers on a table