About Me

I research multi-agent simulations for interactive storytelling as a Ph.D. student in the Expressive Intelligence Studio at the University of California - Santa Cruz. I have a M.S. in Biomedical Engineering from Carnegie Mellon University and two B.S. degrees in Computer Science and Neuroscience from the University of Delaware. In my spare time, run a Black-Owned food business directory called. The Blacklist DMV. I also do some freelance educational game development. Checkout my projects and feel free to reach out.


Projects


Publications


Resume/CV

Education


Ph.D. Computaional Media, University of California - Santa Cruz, 2020 - Present

M.S. Biomedical Engineering, Carnegie Mellon University, 2019

B.S. Computer Science, University of Delaware, 2017

B.S. Neuroscience, University of Delaware, 2017

Skills


Most-used Programming Languages

Python, Typescript, C#, HTML/CSS, C/C++, Rust

Recently-used Technologies

Unity, Angular, React, NodeJs

Spoken Languages

English(Native), Japanese (Passed JLPT N5)

Teaching Experience


Undergraduate Teaching Assistant for "Introduction to Computer Science II"

University of Delaware CIS Department - Newark, DE

Feb 2017 - May 2017

Description:

I assisted in facilitating students' learning of Java and object-oriented programming/design concepts. As part of my role, I graded students' work, held a weekly office hour, and ran a weekly lab section where students worked on assigned problem sets. Because I really enjoy teaching, I held additional office hours and started conducting 3-hour exam review sessions during midterms and finals. Also, my hard work earned me the privilege of occasionally substituting in for the professor to give course lectures.

Research Experience


Research Software Engineer (Adaptive Computing Lab)

U.S. Army Research Laboratory (CISD) - Aberdeen Proving Ground, MD

August 2019 - June 2020

Description:

  • Investigated new technologies and novel approaches to deep learning, neural networks, and neuromorphic systems
  • Investigated the conceptualization of computational and math-related problems associated with resource-constrained autonomous systems in both physical and simulated environments
  • Developed, studied and improved the performance of various computation algorithms
  • Assisted in the development of new software products and computation algorithms


ORAU Journeyman Fellow

U.S. Army Research Laboratory (HRED) - Aberdeen Proving Ground, MD

June 2018 - May 2019

Description:

This research was coupled with my Master's research project in which I developed and implemented a virtual reality environment for testing event-related potentials (ERP) paradigms. The goal was to use the system to give users the ability to select and interact with objects in a virtual space. The environment was implemented using Unity and tested using an HTC Vive and a Brain Products EEG cap.


ORAU Summer Journeyman

U.S. Army Research Laboratory (HRED) - Aberdeen Proving Ground, MD

June 2017 - Aug 2017

Description:

As my first experience working with electroencephalography (EEG) recording, I learned about various brain-computer interface (BCI) paradigms and their practical usage. My project for the summer was to take what I had learned to implement a "P300 speller" application, which would allow users to type text using their recorded brain activity. I implemented my system using a Raspberry Pi 3, OpenBCI EEG board, and Python.


Virtual Reality Developer / Research Intern

Johns Hopkins University Mind Brain Institude Computaional Neuroscience Lab - Baltimore, MD

June 2015 - August 2015

Description:

I worked in with Dr. Ernst Niebur one of his Ph.D. students, on a project to explore the role head movements play in the visual exploration of images and scenes. As the developer on this project, I implemented and deployed our virtual reality environment on an Andriod smartphone using Unity and the Google Cardboard SDK. This research was conducted in Dr. Niebur's lab in the Mind/Brain Institute at the Johns Hopkins University. I learned about 3D math, VR design, data collection, and research experiment design

Software Engineering Experience


Software Engineering Intern

SevOne - Newark, DE

June 2016 - August 2016

Description:

As an intern for the summer, I worked within a team of 5-6 software engineers on an agile-scrum team. My main responsibility was to address software defects critical to release. This included debugging C++ software/PHP extensions written in C++, conducting manual tests, and writing acceptance tests using PHP and FitNesse.


Microsoft Student Partner for the University of Delaware

Microsoft - Newark, DE

August 2015 - June 2016

Description:

This was a fun student tech evangelist role in which I had the opportunity to share my passion for technology with other students by leading monthly skill workshops and connecting students with Microsoft developer resources. My workshops mainly revolved around game development and professional development.

Awards, Honors, and Grants


  • 2018 Carnegie Mellon University Graduate Small Research Grant (GuSH)
  • 2017 Steven Geracimos Memorial Award (University of Delaware, Computer Information Sciences Department)
  • 2015 Elbert C. Wiser RISE Corporate Friends Award (University of Delaware, College of Engineering)

Leadership & Activities


Student Advisory Council Alumni Chair

Resources to Insure Successful Engineers (RISE) Program

September 2014 - May 2017


President

UD Computer Animation and Game Design (UDCAGD)

May 2015 - May 2016


Team Captain

University of Delaware Mascot Team

May 2014 - May 2016